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How TKIP Addresses the Weaknesses in WEP

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How TKIP Addresses the Weaknesses in WEP

TKIP is a set of modifications the IEEE 802.11i task group created as a measure to augment security issues found in the existing WEP algorithm. WEP is susceptible to forgery, weak-key, collision, and replay attacks. The algorithm in TKIP address these weaknesses. WEP does not support per-packet authentication, resulting in a vulnerability to forgery attacks. Encrypted packets can be captured, some of the data changed, and then the modified packets can be resent. TKIP mitigates this risk through the use of Message Integrity Check (MIC), which verifies whether the message has been tampered with during data transmission by using a verification routine sent with the data packet routed to the receiver. The use of MIC features does add a significant amount of network overhead and can result in decreased network throughput. This degradation should be considered when deciding whether to use TKIP as part of a WLAN security profile.

The per-packet RC4 key is constructed in WEP by concatenating the RC base key and the packet Initialization Vector (IV). A weak-key attack derives the RC4 base key by analyzing a series of packets with different IVs to exploit WEP's static key problem. TKIP mitigates this risk through the use of key-mixing to derive short-lived encryption keys. This process begins with a 128-bit "temporal key" shared between clients and access points. The key encrypting the data is produced, combining the temporal key with the client's MAC address and a relatively large (48-bit) initialization vector. Each station uses different key streams to encrypt the data as a result of this process. The temporal keys are typically defaulted to change every 10,000 packets in TKIP's dynamic scheme to minimize cracking opportunities for eavesdroppers and to eliminate eventual key duplication. Because the volume of traffic will vary across the network, the TKIP scheme will also vary, making it unpredictable and harder to exploit than WEP.

TKIP increases the number of bits used for the IV from 24 to 48 to increase the possible number of IVs that can be used and discards packets received with numbers that are lower than previous packets so that duplicate keys are not possible. This eliminates the risk of collision attacks. Collision attacks occur when repeated keys using the same IV are used. Such reuse would allow transmitted data to be recovered by an attacker over time.

A replay attack occurs when an attacker eavesdrops and records transmitted data. The recorded data is then replayed at a later time. A replay attack on a security protocol uses the replay of messages from a different context, substituting false or erroneous data into the original message, thereby fooling the honest participant(s) into thinking they have successfully completed the protocol exchange without incident. A sequence number for generated packets is used by TKIP to address this type of attack. After the TKIP keys are regenerated, both the sender and receiver sequence is reset back to zero and starts over. The sequence is incremented by one for each packet sent, and the receiver will discard any packet that arrives out of sequence. A replay attack cannot be detected by MIC.

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