Bluetooth General Architecture
Bluetooth is designed to be used in a short-range radio link between two or more mobile stations. The system provides a point-to-point connection between two stations or point-to-multipoint connection where the medium is shared by several stations. We then have a piconet, where two or more units share the same medium. In a piconet, one station acts as master, and the others as slaves. In effect, the names master and slave refer to the protocol used on the channel: Any Bluetooth unit (all units are identical) can assume one of the two roles when required. The master is defined as the unit that initiates the connection (toward one or more slave units). A piconet can have one master, and up to seven slaves can be in an active state. Active state means that a unit is communicating with a master; the station can stay in a parked state if it is synchronized to the master, but it is not active on the channel. Both active and parked station are controlled by the master. A slave unit can be synchronized with another piconet: A station that is master in one piconet can be slave in another one. In this way, multiple piconets with overlapping coverage, which are not time or frequency synchronized, constitute a scatternet. These different scenarios are synthesized in Figure 6.4. The main characteristics of the Bluetooth system are presented in Table 6.1. The Bluetooth system employs a time-slotted access method. A packet can use up to five slots but must have at least one slot. Bluetooth system may transport an asynchronous data channel, up to three simultaneous synchronous voice channels, or a channel that simultaneously supports asynchronous data and synchronous voice. The different types of links supported by Bluetooth are: • A 64-Kbps synchronous link in each direction for voice channel; • Maximal 723.2 Kbps asymmetric in one direction (still up to 57.6 Kbps in the return direction) or 433.9 Kbps symmetric for asynchronous link.
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