Disruptive Technologies and Schumpeter's Creative
Destruction Model
Just as a number of jurisdictions awarded Western Wireless
"Eligible Carrier Status," signaling improved competitive operating conditions
for wireless providers versus land-line carriers, the FCC and the National
Telecommunications and Information Administration (NTIA) have both publicly
exclaimed in numerous speeches, press statements, and written documents their
dissatisfaction with the speed with which traditional land-line carriers are
deploying broadband capability to "last mile customers." [5] To this end, the FCC, in 2002,
is ardently conducting tests of an extremely disruptive wireless
technology—ULTRA WIDEBAND RADIO (UWB). [6] This technology is literally so robust that Intel
Corporation is working on a 500 MBPS UWB chip. [7] That data rate is the approximate equivalent of 11
T3s coming to a laptop or other device wirelessly. Other wireless technologies
are also pushing the broadband envelope, as shown in Table 5. [8]
Table 5: Wireless Technology Comparative
Table
|
Year |
1974 |
1988 |
2001 |
2003 |
2005 |
2002 |
2002 |
|
Stage |
1G |
2G |
2.5G |
2.75G |
3G |
4G |
5G |
|
Frequency |
RF |
RF |
RF |
RF |
RF |
RF |
RF and FSO |
|
Standard |
AMPS |
GSM/TDMA/CDMA |
GPRS/1XRTT |
EDGE/1XRTTDO |
WCDMA/CDMA2000 |
iBurst
UWB
MeshNetworks
Spitfire
Navini
IP Wireless |
Terabeam
AirFiber
UWB |
|
Bandwidth |
Narrow |
Narrow |
Narrow |
Narrow |
Broad |
Broad |
Broad |
|
Circuit/packet |
Circuit |
Circuit |
Packet |
Packet |
Packet |
Packet |
Packet |
|
Analog/digital |
Analog |
Digital |
Digital |
Digital |
Digital |
Digital |
Digital |
|
Speed: 4G and 5G definitions are not yet
agreed upon |
9.6 KBPS |
9.6–14 KBPS |
20–144 KBPS |
60–384 KBPS |
384–2000 KBPS |
2000–20,000 (Japan defined) 5000–100,000 KBPS (U.S.
defined) |
>100,000 KBPS |
This competitive technology landscape is somewhat particular to
the United States and several other countries. That is, in the United States,
when one obtains a wireless license from the
FCC, the FCC stipulates frequencies, bandwidth, channels, and power authority.
That is, in the United States, regulators decoupled technology from the license
itself. This is at odds with most other non-U.S. wireless regulators, where the
license authority also specifies the technology, i.e., 3G licenses in Europe
require W-CDMA technology. This fundamental state in the United States drives
Schumpeter's "creative destruction" model. [9] That is, no technology is
sacrosanct, and as soon as something newer and better comes along, U.S.
businesses have been quick to change and envelop the new—without regulatory
encumbrances. Intel championed Schumpeter's concept of "creative destruction" by
constantly introducing newer and better chip solutions before their existing
offerings have run their respective full lives. [10] Such competitive actions permitted Intel to
strategically manage prices, moving back and forth from what Michael Porter
refers to as "pricing by differentiation" and "pricing to cost." [11] And, Texas Instruments just
announced development of a single-chip wireless communications device by 2005.
[12] Additionally, we can
see from figures that product development and technology adoption rates are
taking place in shorter time frames, thereby increasing the chance for
miscalculations.
Further defining the competitive landscape and "time-to-market"
imperatives, a survey of wireless system and product design engineers indicated
a significant compression of development cycle times. [13] This survey yielded the data
in Table 6.
Table 6: Development Cycle Time Survey
Results
|
Perceived Development Time |
1999 |
1997 |
|
1 to 3 months |
16.1% |
7.0% |
|
4 to 6 months |
29.6 |
18.5 |
|
7 to 12 months |
27.8 |
26.0 |
|
1 to 2 years |
24.3 |
33.9 |
|
>2 years |
2.2 |
14.5 |
|
Source: Wireless Design. Adopted by J. Nugent, 1999. |
Charting these results emphasizes how dramatically
professional opinions have changed concerning development times and
"time-to-market" imperatives. As we can see, opinions have virtually
flip-flopped in just two years regarding
development cycle time. Complementing cycle time reductions, we also see newer,
disruptive technologies generally being adopted at faster rates.